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Shadow of the Tomb Raider - Difficulty and Accessibility

08 . 08 . 2018

Play the way you want in Shadow of the Tomb Raider with new accessibility selections and customizable difficulty settings! Go beyond the single toggle for altering gameplay and say hello to new options like:

  • Optional Y Axis Inversion
  • Toggling on and off Vibration 
  • Reducing Camera Shake
  • The option to center the camera horizontally so that it is ‘soft locked’ on Lara’s back, requiring the use of only one stick for movement. The other stick can still be used to move the camera if desired.
  • The option to tap rather than hold left trigger to aim down the sights
  • The option to use right (default) or left stick to aim, when looking down sights (left trigger)
  • The option to hold button press prompts rather than repeated tapping
  • The option to push the stick directionally for crank control prompts rather than rotate
  • Adjustable aim sensitivity

Our Audio accessibility options include:

  • Subtitles: Off, On with Color, On without Color
  • Closed Captioning: Display additional or interpretive information such as sound effects, musical cues, and other relevant audio information

We’re not stopping there because we’ve made it possible for players to independently adjust difficulty for puzzles, traversal, and combat. There are four unique settings for the aforementioned trio: Easy, Normal, Hard, and Deadly Obsession. While traditional options like easy, normal, and hard can be swapped at any time, once a player chooses Deadly Obsession, it applies to all three categories (puzzles, traversal and combat) and they will be unable to change the difficulty for the remainder of the playthrough. Choose-wisely…

A loyal friend to any Tomb Raider completionist, Survival Instincts is back once again. Adventurers looking for a more holistic experience can toggle Beacon (next objective location) and Glow (interactable objects) on/off regardless of difficulty settings (except when on the Deadly Obsession setting, of course).

For a deeper look at the game’s difficulty settings, feast your eyes on the breakdown below.

Combat

Easy

  • Aim assist enabled
  • Enemies have lower health and do less damage
  • Ammunition boxes are plentiful
  • Enemies have illuminated silhouettes

Normal

  • Enemies have normal health and damage
  • Ammunition boxes are rare
  • Enemies have illuminated silhouettes

Hard

  • Enemies have increased health, do more damage and locate Lara more quickly.
  • No health regeneration in combat
  • Ammunition boxes are rare
  • No hit markers on the reticle
  • Enemies are not highlighted in Survival Instincts

Deadly Obsession

  • Same as hard
  • No HUD icon when Lara is being detected by an enemy

Exploration

Easy

  • Obvious white paint on critical path
  • Longer saving grab timer
  • Base camps are lit

Normal

  • Discreet white paint on critical path
  • Normal saving grab timer
  • Base camps are unlit

Hard

  • No white paint on critical path
  • Reduced saving grab timer
  • No Survival Instinct during exploration
  • Base camps are unlit

Deadly Obsession

  • Same as Hard
  • Base camps are unlit and require resources to light
  • Game only saves at Base camps

Puzzles

Easy

  • Lara gives direct hints on next action to perform
  • Interactable objects are highlighted in Survival Instincts
  • Objects necessary to progree highlighted in blue during Survival Instincts
  • Longer window of opportunity for timed mechanics

Normal

  • Lara gives general hints on the next action to perform
  • Interactable objects are highlighted in Survival Instincts
  • Normal window of opportunity for timed mechanics

Hard/Deadly Obsession

  • No hints are given by Lara
  • No Survival Instincts
  • Shorter window of opportunity for timer mechanics

The Survival Instincts beacon (which highlights the next objective location) and glow (objects Lara caninteract with) can also be toggled on or off regardless of difficulty settings, except when on the Deadly Obsession setting.We hope these additions allow more fans than ever to enjoy Tomb Raider.

Shadow of the Tomb Raider will be available on September 14th, 2018 for Xbox One, PlayStation 4, and Windows PC/Steam. Pre-order Digital Deluxe, Digital Croft or Croft Edition now to get Shadow of the Tomb Raider two days early!